Led by: Sam Richards
Scribe: Mel Habibian
DevConnect, Web3 UX Unconference
April 18, 2022
Attendees
TLDR takeaways
(Working Group lead + scribe to share post working group)
Brainstorm
- Why do we want to onboard ppl? What are we trying to convey?
- How might we educate around that?
- Solutions
- Gamification, terminology, sandbox, design library & heuristics
Discussion
- Why should we onboard ppl to web3?
- Ultimately difficult to define
- Should we pull back and define? Why is it important? Money? Why?
- What feels core to web3?
- Security
- Censorship resistance
- Accessibility
- Web3 doesn’t solve every use case
- Giving people the info and letting them choose, “put your seatbelt on”
- Difficult to have a manifesto for everyone; but perhaps have this at a project level
- Who are we onboarding?
- What is the narrative for the end user?
- Builders - onboarding the onboarders
- What could help with onboarding?
- Design standards
- Nielsen norman herustics for web3
- Design patterns
- Testnet
Takeaways